
Stories teach Spanish language, culture, traditions and encourage cultural diversity. Her twin brother Miguel is a little more grounded and inevitably joins the adventure.


⦁ It is recommended to have a graphics tablet.Ten-year-old Maya always means well, but she gets in over her head as she meddles in other peoples' business with Maggie, her outspoken best friend.

#MAYA AND MIGUEL TRIAL#
⦁ Autodesk Maya - version 2015 onwards - If you do not have it downloaded, remember that you can use the trial version.
#MAYA AND MIGUEL HOW TO#
Finally, you'll see how to do blendShapes to finalize your character's face. You will discover the different textures and how to apply them. In the last course, you will create the lights of a scene and a set of render in Arnold to render your 3D objects and characters, and present them once modeled. You will see what the UVs are, how to deploy them and place them correctly, so that you can finally do the UVs or the mapping of your character. You will start the fifth course by seeing which is the correct pipeline to finish a character in production. You will see the basics of topology for 3D animation, learning the basic tools, the importance of axes and directions. Then you will focus on working the parts and traits of the character, leaving it finished for its production. Then, you will learn to use the brushes to sculpt your first character, in a simple way. You will see and understand the ways of smoothing in 3D, and you will know the basic concepts about topology. Next, you will organize a scene and learn how to clean geometry in Maya. Then, you will perform your first modeling, as well as an asset for a character. You will be introduced to two essential menus, Mesh and Edit Mesh. In the second course, you will delve into all the tools necessary to model. You will create your first camera and first 3D object, to start experimenting with it.

#MAYA AND MIGUEL SOFTWARE#
You will start moving through the software learning where the menus and tools are organized. In this 6-course Domestika Basics, you will learn from the hand of 3D modeler Miguel Miranda, to use all the tools that Maya offers from scratch, seeing techniques for modeling characters, creating materials and lights and rendering the scene.įirst, you will become familiar with the work environment. If you are passionate and want to get started in 3D modeling objects and characters, it is essential to master Autodesk Maya, the software 3D more widespread in the industry.
